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  • Lixel CyberColor

    • LCC Studio

      • Getting Started
      • Version and Updates
      • Download and Installation
      • Interface Overview and Navigation
      • Pre-Reconstruction Work
      • Model Reconstruction
      • Single Model Reconstruction
      • Map Fusion
      • Aerial-Ground Map Fusion
      • Aerial Reconstruction
      • My Models
      • Other Features
      • Settings and Account
      • Video Reconstruction
    • LCC Scene Editor

      • Version and Updates
      • Account and Sign-In
      • Product Overview and Home
      • Editor Interface
      • Navigation Modes
      • File
      • Settings
      • Edit
      • Window
      • Global Toolbar
      • Assets and Properties
      • Left Toolbar
      • Viewpoint
      • Skybox
      • Annotation
      • Measure
      • Flythrough
      • Scene Report
      • 3D Layout
      • Preview Mode (Viewer)
      • Help
      • FAQ
    • LCC Model Editor

      • Overview and Interface
      • File Operations
      • Selectors
      • Editing Models
      • Measurement
      • Color Grading
      • Asset Management
      • Settings and Help
    • Version History

Version and Updates

Version and Copyright Notice

  • Software version: Lixel CyberColor Editor V2.0.0
  • Release date: June 2026

This manual is based on LCC Scene Editor V2.0.0. Operations may differ in other versions; confirm your software version before use.

Note: Lixel®, XGRIDS Lixel®, and Lixel CyberColor™ are registered trademarks of Shenzhen XGRIDS Innovation Technology Co., Ltd. Other product, company, and brand names mentioned in this document may be the trademark property of their respective holders.

What's New

LCC Scene Editor

  • Added an account system. Sign-in is required, sharing a unified identity with LCC Studio.
  • Added a dual-engine architecture: LCC Scene Editor (scene editing) plus LCC Model Editor (model editing).
  • Upgraded the Viewpoint module (Guided Tour / Flythrough Path / Area View), with flythrough-path video rendering.
  • Added camera speed control via slider and shortcut.
  • Added a preview-mode toolbar (view lock / clean view).
  • Upgraded the UI to a docking framework. Panels can be dragged, docked, and floated.
  • Upgraded the Measure tool with auxiliary axes and corner detection.
  • Upgraded Annotation to inline editing in the properties panel, with drag-to-reposition.
  • Upgraded 3D Layout with asset grouping.
  • Separated the Settings panel, adding General and Render settings.
  • Streamlined publishing. Publish directly, with no manual export-and-reimport step.
  • Fixed known issues and improved stability.
Next
Account and Sign-In